8/28/2023 0 Comments System shock intro shodan![]() In both mediums, there were many cases where the authors did indeed have a great story to tell but they didn't yet have the means to convey it in a compelling manner.Ī perfect example of this is the opening movie from the 1994 classic System Shock. In a lot of ways it was similar to the days of silent movies, when the action would stop so the audience could read some prose explaining what was going on. The only real means of storytelling was to give the player a bunch of blocky, hard-to-read text to fill in the basics. The graphics where too primitive to show facial expressions, and the characters were too simple for them to emote any other way. There was no room for voice acting on floppy disks. Before the days of CD-ROMs, games had a hard time building any sort of narrative. ![]() What struck me most wasn't how primitive the graphics were, but how terrible the storytelling was. This was partly due to nostalgia, partly to see if they still ran. In 2001 I was re-playing some of my older computer games. If you'd rather cut right to the story, then now would be a good time to jump to chapter 1. How it became what it is today may be of some interest. It evolved into a longer one, and eventually into a novel. ![]() I ask for nothing in return, except that you enjoy the work and perhaps drop me an email when you've finished reading, if only to let me know you were here. ![]() If you want a physical copy for yourself, your only choice is to visit the Printer-Friendly version, make sure you have a fresh ink cartridge installed, give the printer about 330+ sheets of paper, and hit "print". It has never been published (and for reasons I outline below, probably never will be) and has only been printed on the printers of various fans of the book. Yes, this is a complete novel, and yes, it is free. ![]()
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